UPDATE 2.2

CROSS PLATFORM

Windows, Linux, and macOS players in the same game. Plus replays, and double the lobby.

New FeaturesWorld & ExplorationCombat & BalanceItems & LootUI & HUDAudioEditor & ModdingPerformanceBug Fixes
I

New Features

Cross-platform play, replays, and bigger lobbies
  • Cross-platform multiplayer: Windows, Linux, and macOS players can now play together in the same game
  • The simulation runs on fixed-point math, so every machine stays perfectly in sync no matter the OS or CPU
  • Replays: matches can now be recorded and played back, with a dedicated replay UI
  • Max players increased from 8 to 16
II

World & Exploration

Readability and how you enter a game
  • Unit names now appear above units
  • Reduced interaction radius on all respawn points
  • Starting or joining a game now zooms in and fades to black
III

Combat & Balance

Hero tuning and boss changes
  • Shadow heroes no longer have reduced cast speed
  • Removed the Astral Hammer skill from the Bonelord boss
IV

Items & Loot

Picking up gear with less friction
  • Items now auto-equip when their slot is empty
V

UI & HUD

Interface, settings, and hover tweaks
  • HUD scale replaced with a single global UI scale slider in settings
  • General HUD UI improvements
  • New settings to toggle player names and enemy names (both on by default)
  • Currencies in the backpack now show their name on hover
  • Hover UI now appears above an object instead of to its right
  • Added a debug tab in settings with dev-focused game info
  • Improved spacing in scroll views so scroll-to jumps land precisely
VI

Audio

Sound effect cleanup
  • Removed the error sound when disconnecting from a server
VII

Editor & Modding

Doodad tools and mod loading
  • Replaced the doodad UI
  • Added a duplicate doodad button
  • Added a full set of steampunk decoration doodads
  • Reed doodads now render through the main rendering pipeline
  • Mod sound data loads faster
VIII

Performance & Under the Hood

Repaint, physics, and loading
  • Improved UI repaint performance
  • Improved physics performance
  • Game loading is now chunked by file type with more granular loading steps
IX

Bug Fixes

Issues resolved in this update
  • Fixed a big lag spike the first time music loaded in
  • Fixed projectile pierce only working for fast projectiles
  • Fixed Spellsteal not working
  • Fixed Fire Mage's Spark and Wide Flame modifiers not working with homing projectiles
  • Fixed the level cap (100) not working
  • Fixed player movement and camera jitter
  • Fixed enemies getting stuck and refusing to follow when you roll on a slope mid-chase
  • Fixed enemies resetting their run animation when their target moves
  • Fixed enemy health bars appearing at the wrong position for one frame
  • Fixed not being able to see already-running room timers when entering a room
  • Fixed selling items in the shop sometimes breaking
  • Fixed tooltip value rounding for the basic attack skill and modifier cooldowns
  • Fixed static, non-moving clouds in the Castle biome
  • Fixed the world map only auto-centering correctly at a 16:9 aspect ratio
  • Fixed music getting drowned out when lots of SFX play at once
  • Fixed hearing every enemy spawn at once when entering a room
  • Fixed an audio source occasionally getting stuck instead of returning to the pool
  • Fixed a native crash on Mac
  • Fixed Windows still showing the old cursor icon
  • Fixed your spawn flashing at its default position for one frame when a multiplayer game starts
  • Fixed an error message appearing when a client clicks disconnect
  • Fixed the host being unable to hover other players to see their health bar and name
  • Fixed the host not seeing other players on the minimap
  • Editor: fixed PlayTest loading nothing
  • Editor: fixed UI navigation hijacking camera WASD
  • Editor: fixed various issues with saving, closing, and restoring room state while editing and testing

Available now on Steam

Play Warman

Hack-and-slash action RPG for 1–8 players. Randomised loot, deep skill trees, fully moddable.

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