Multiple major changes in this update. The camera perspective has been overhauled, you can no longer rotate the camera, which combined with improved level design makes the action much easier to follow.

A new dungeon portal system lets you choose between Area and Dungeon runs. Dungeons require a special currency and feature Trials that add challenge in exchange for persistent rewards. Enemy rarities have been simplified to normal and elite. Enemy castbars now show precisely when an ability will fire.